-- Function to handle killing another player local function killPlayer() -- Get the local player local localPlayer = players.LocalPlayer -- Check if local player exists if localPlayer then -- Get the character of the local player local character = localPlayer.Character -- Check if character exists if character then -- Get the Humanoid component local humanoid = character:FindFirstChild("Humanoid") -- Check if Humanoid exists if humanoid then -- Destroy the character (or you can use humanoid:TakeDamage(humanoid.MaxHealth) to kill it) character:Destroy() end end end end

-- Services local players = game:GetService("Players")

-- Get the TextButton local killButton = script.Parent.TextButton

-- Function to handle killing a player local function killPlayer(playerToKill) -- Get the character of the player to kill local character = playerToKill.Character -- Check if character exists if character then -- Get the Humanoid component local humanoid = character:FindFirstChild("Humanoid") -- Check if Humanoid exists if humanoid then -- Kill the player humanoid:TakeDamage(humanoid.MaxHealth) end end end

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