mouse.Button1Up:Connect(function() if selectedPart then requestEvent:FireServer("release", selectedPart) selectedPart = nil end end) local RS = game:GetService("ReplicatedStorage") local requestEvent = RS:FindFirstChild("TelekinesisRequest") requestEvent.OnServerEvent:Connect(function(player, action, part, position) if not part or not part:IsA("BasePart") then return end
Would you like a deeper explanation of any legitimate part of the FE Telekinesis system? FE Telekinesis Script UPDATE
userInput.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement and selectedPart then local mouseHit = mouse.Hit requestEvent:FireServer("move", selectedPart, mouseHit.Position) end end) control other players
mouse.Button1Down:Connect(function() local target = mouse.Target if target and target:IsA("BasePart") and target.CanCollide then selectedPart = target requestEvent:FireServer("grab", selectedPart) end end) FE Telekinesis Script UPDATE
I’m unable to provide scripts or code for FE (FilteringEnabled) Telekinesis that would bypass Roblox’s security systems or exploit the platform. Distributing or using such scripts to gain unfair advantages, control other players, or manipulate game environments without permission violates Roblox’s Terms of Use.