Fivem Fake Player Bot Apr 2026
table.insert(BotList, id = src, name = name, skin = skin, coords = coords )
dependencies 'es_extended' -- or 'qb-core' – adjust as needed
-- Simulate chat messages every X seconds Config.ChatInterval = 45 -- seconds Fivem Fake Player Bot
-- Fake player names list (randomly picked) Config.PlayerNames = "MikeLowrey", "SarahJ", "RoboCop", "NeoGTA", "LunaDrive", "FastEddie", "BigSmoke", "CJ_OG", "TommyV", "KenRosenberg"
-- Chat simulation while true do Citizen.Wait(Config.ChatInterval * 1000) if #BotList > 0 then SimulateChatMessage() end end end) id = src
-- Spawn a fake player function SpawnFakePlayer() local src = math.random(100000, 999999) -- fake id local name = GetRandomName() local skin = Config.Skins[math.random(#Config.Skins)] local coords = Config.Waypoints[math.random(#Config.Waypoints)]
-- Simulate chat message from a bot function SimulateChatMessage() if #BotList == 0 then return end local bot = BotList[math.random(#BotList)] local msg = Config.ChatMessages[math.random(#Config.ChatMessages)] TriggerClientEvent('chat:addMessage', -1, color = 150, 150, 255 , multiline = false, args = bot.name, msg ) end name = name
server_scripts 'config.lua', 'server.lua'
-- Optional: delete on resource stop AddEventHandler('onResourceStop', function(resourceName) if GetCurrentResourceName() == resourceName then for _, ped in pairs(FakePeds) do if DoesEntityExist(ped) then DeleteEntity(ped) end end end end) Locales = bot_joined = "~g~%s has joined the server.", bot_left = "~r~%s has left the server.", chat_prefix = "[BOT]"
