Handle-with-cache.c 💫 🔥
This article breaks down the key components, implementation strategies, and concurrency considerations for building a robust handle cache in C. Imagine a function get_user_profile(user_id) that reads a large JSON file from disk or queries a database. If your application needs this profile multiple times per second, disk I/O or network latency becomes a bottleneck.
GHashTableIter iter; gpointer key, value; g_hash_table_iter_init(&iter, handle_cache); while (g_hash_table_iter_next(&iter, &key, &value)) { CacheEntry *entry = value; if (entry->ref_count == 0 && (now - entry->last_access) > max_age_seconds) { to_remove = g_list_prepend(to_remove, key); } }
UserProfile* get_user_profile_handle(int user_id) { pthread_mutex_lock(&cache_lock); // Check cache CacheEntry *entry = g_hash_table_lookup(handle_cache, &user_id); if (entry) { // Cache hit entry->ref_count++; entry->last_access = time(NULL); pthread_mutex_unlock(&cache_lock); printf("Cache hit for user %d\n", user_id); return entry->profile; }
// Cache entry wrapper typedef struct { UserProfile *profile; time_t last_access; unsigned int ref_count; // Reference counting for safety } CacheEntry; handle-with-cache.c
A common optimization is or using a per-key mutex:
A handle cache solves this by storing active handles in a key-value store after the first access. Subsequent requests bypass the expensive operation and return the cached handle directly. A well-written handle-with-cache.c typically contains four main sections: 1. The Handle and Cache Structures First, we define our handle type (opaque to the user) and the cache entry.
// Improved get_handle() with double-check UserProfile* get_user_profile_handle_safe(int user_id) { pthread_mutex_lock(&cache_lock); CacheEntry *entry = g_hash_table_lookup(handle_cache, &user_id); if (entry) { entry->ref_count++; pthread_mutex_unlock(&cache_lock); return entry->profile; } pthread_mutex_unlock(&cache_lock); // Load outside lock UserProfile *profile = load_user_profile_from_disk(user_id); This article breaks down the key components, implementation
// handle-with-cache.c #include <stdio.h> #include <stdlib.h> #include <string.h> #include <glib.h> // Using GLib's hash table for simplicity typedef struct { int user_id; char *name; char *email; // ... other data } UserProfile;
// Create new cache entry CacheEntry *new_entry = malloc(sizeof(CacheEntry)); new_entry->profile = profile; new_entry->last_access = time(NULL); new_entry->ref_count = 1;
void release_user_profile_handle(UserProfile *profile) { if (!profile) return; The Handle and Cache Structures First, we define
pthread_mutex_unlock(&cache_lock); } A cache without eviction is a memory leak. handle-with-cache.c should implement a policy like LRU (Least Recently Used) or TTL (Time To Live) .
// The cache itself (often a global or passed context) static GHashTable *handle_cache = NULL; static pthread_mutex_t cache_lock = PTHREAD_MUTEX_INITIALIZER; This function does the actual heavy lifting – creating a handle from scratch.
The module handle-with-cache.c exemplifies a classic design pattern: the . A "handle" is an opaque pointer or identifier to a resource, and the cache stores recently accessed handles to avoid redundant initialization or I/O operations.