Juegos Para Android Version 4.1.2 Official
// Feature: Save game state public void saveGameState(String gameId, String state) SharedPreferences.Editor editor = prefs.edit(); editor.putString(gameId + "_state", state); editor.putLong(gameId + "_timestamp", System.currentTimeMillis()); editor.apply();
@Override public boolean onTouchEvent(MotionEvent event) switch (event.getAction()) case MotionEvent.ACTION_DOWN: case MotionEvent.ACTION_MOVE: playerX = event.getX(); playerY = event.getY(); break; return true; juegos para android version 4.1.2
// GameScreen.java public class GameScreen implements Screen private OrthographicCamera camera; private SpriteBatch batch; private Texture playerTexture; private Vector2 playerPosition; // Feature: Save game state public void saveGameState(String
I understand you're looking to create a feature for Android games compatible with version 4.1.2 (API level 16, Jelly Bean). That's an older version, but still possible with some limitations. String state) SharedPreferences.Editor editor = prefs.edit()
private void update() // Game logic here score++;