Op Auto Parry Gui Script [ 2025-2027 ]
-- Function to check if character is equipped with a sword (or whatever tool you use for parrying) local function isEquippedWithParryTool(character) -- Logic to check if character has a specific tool (e.g., a sword) -- For simplicity, let's assume any tool can parry return character:FindFirstChild("Tool") ~= nil end
-- Services local Players = game:GetService("Players") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") Op Auto Parry Gui Script
-- GUI Setup local screenGui = Instance.new("ScreenGui") screenGui.Parent = playerGui -- Function to check if character is equipped
-- Toggle Auto Parry local function toggleAutoParry() autoParryEnabled = not autoParryEnabled if autoParryEnabled then print("Auto Parry: Enabled") else print("Auto Parry: Disabled") end end a sword) -- For simplicity