Pixel Art Maker For Melon Playground Apr 2026
// fill bucket triggered by shift+click? but we add extra button: fill with active color. // Let's implement fill using double click OR special button? For simplicity, we add "Fill BG" and also "Flood Fill on double click canvas" function handleCanvasDoubleClick(e) e.preventDefault(); const row, col = getGridCoordFromEvent(e); if(row>=0 && row<currentGridSize && col>=0 && col<currentGridSize) floodFillTool(row, col, colorPicker.value);
// fill entire canvas with a chosen color (preserve grid) function fillAllWithColor(color) for(let i = 0; i < currentGridSize; i++) for(let j = 0; j < currentGridSize; j++) pixelMatrix[i][j] = color; drawFullMatrix(); pixel art maker for melon playground
.size-control display: flex; align-items: center; gap: 12px; background: #171c26; padding: 5px 15px; border-radius: 40px; .size-control span color: #ffcf8a; font-weight: bold; // fill bucket triggered by shift+click
// update single cell in matrix & canvas function setPixel(row, col, color) For simplicity, we add "Fill BG" and also
function handlePointerMove(e) if(!isDrawing) return; e.preventDefault(); // for mouse move, if right button held down, we treat as erase let forceErase = eraseMode; if(e.buttons === 2) // right button forceErase = true; else if(e.buttons === 1 && !eraseMode) forceErase = false; else if(e.buttons === 1 && eraseMode) forceErase = true; else forceErase = eraseMode; paintAtEvent(e, forceErase);
h1 margin: 0 0 0.3rem 0; font-size: 1.9rem; text-align: center; font-weight: 800; letter-spacing: 2px; background: linear-gradient(135deg, #FFE6B0, #FFB347); -webkit-background-clip: text; background-clip: text; color: transparent; text-shadow: 0 2px 3px rgba(0,0,0,0.2);

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