I’ll update this post after the next major patch. If you’re on the fence, wishlist it and wait for the next content drop – but if you buy now, you’ll get a solid 20+ hours of undead mayhem.
Hey everyone, I’ve been sinking time into (by RocketBrush Studio) during its Early Access run, and I wanted to put together a detailed breakdown for anyone considering picking it up or just curious where the game stands right now.
⚠️ – Sometimes melee minions get stuck on corners or ignore priority targets. The devs patch this often, but it’s noticeable. The Unliving Early Access
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⚠️ – Late-run massive armies (50+ units) can drop FPS on mid-range PCs, especially during boss fights with particle effects. I’ll update this post after the next major patch
| Feature | Status | |---------|--------| | New biome (forest / corrupted druids) | In development | | Endless mode (horde survival) | Planned | | More elite unit variants | Partially added | | Full controller remapping | Coming soon | | New boss + final campaign act | Q4 roadmap | | Mod support (light) | Under consideration |
🧟♂️ The Unliving – Early Access Deep Dive: What’s Inside, What Works, & What’s Next ⚠️ – Sometimes melee minions get stuck on
⚠️ – Explains basics but not advanced strategies (e.g., soul charge management, elite promotions). You’ll need to experiment or check community guides.
⚠️ – The story stops mid-way. If you need narrative closure, wait for full release. 🗺️ Roadmap (from dev team) According to their official Early Access plan (current as of latest patch):