But for the past decade, we’ve played it shackled. 30 frames per second. Stuttering sword swings. A camera that felt like it was wading through mud.
Until now.
After finally getting Way of the Samurai 4 running at a , I’ve realized something radical: This game was never clunky. It was just running in slow motion. way of the samurai 4 60fps
Your reaction time sharpens. You can actually read the enemy’s weapon switch mid-combo. The goofy side quests (like the infamous "sneak into the hot spring" mission) become hilarious instead of frustrating because your character actually responds to your inputs. But for the past decade, we’ve played it shackled
Let’s be honest: Way of the Samurai 4 (WOTS4) is a beautiful mess. It’s a game where you can be a shogunate official in the morning, a noodle cart chef by noon, and a cross-dressing foreign diplomat by nightfall. It’s janky, it’s obtuse, and it has the texture of a PS3-era action game that was crying for more horsepower. A camera that felt like it was wading through mud
If you bounced off WOTS4 years ago because it felt "too stiff," do yourself a favor. Dust off the save file. Install the fix. Unsheathe your blade.
The 30fps was the shackle. The 60fps is the release. Now go sleep with the innkeeper’s daughter, betray the British Navy, and become the Mayor of Crazy Town—just do it at double the speed.